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StoryHarp Kurtz-Fernhout Software
Developers of custom software and educational simulations.
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StoryHarp & IF
StoryHarp & Java

Basic Tutorial

The basic tutorial gets you started with making a simple audioventure. It introduces you to the rule editor panel and gives you practice changing four of the six fields of a rule. It shows you how to use two of the three wizards. By the end of the basic tutorial, you will know enough to build a simple world in which you can move around and do simple actions with simple replies.


Step 1: Make a new world

Step 2: Create a context with a description

Step 3: Create an activity

Step 4: Create another location

Step 5: Link one location to another

Step 6: Save your work

Step 7: Use the map to get an overview of your story world

Step 8: Use the new context wizard to make new locations

Step 9: Connect contexts with the new moves wizard

Step 10: Find and recover text

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Updated: March 10, 1999. Questions/comments on site to
Copyright © 1998, 1999 Paul D. Fernhout & Cynthia F. Kurtz.