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StoryHarp Kurtz-Fernhout Software
Developers of custom software and educational simulations.
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StoryHarp & IF
StoryHarp & Java
Defining what a player needs to say to do something (command)

The command field of a rule is a command phrase the player may speak. This is generally a short phrase so it is easy for the player to say. So, to define what the player can say, you need to edit the command field of the rule.

Editing the command field

The command field in the
rule editor panel is a single edit box. You can type over the text in this field or use paste text into it. You can also drag text from the map or browser and drop it into the command field. To commit your change, press Tab.

Tips on editing commands

All currently available commands are told to the player when they say 'options'.

gif/storyharp00090000.gif If the phrase is prefaced by a '$', as in '$swordfish', the adventurer must guess the phrase, and it will be described as 'an answer to a riddle' when options are requested.

gif/storyharp00090000.gif If multiple rules are available with the same command, when the player says the command, all those rules will be processed.

gif/storyharp00090000.gif To improve recognition accuracy, each command should be as different sounding as possible from other things the player can say at the same time.

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Updated: March 10, 1999. Questions/comments on site to
Copyright © 1998, 1999 Paul D. Fernhout & Cynthia F. Kurtz.